All case studies

11Case study

Mossbury

A cozy online town, in the spirit of Club Penguin.

The client grew up on Club Penguin and wanted a game with that same feeling: a friendly town you walk around, meet other players, earn coins and decorate a home of your own. Not a copy, an original world with its own characters. We built Mossbury, a 3D town that plays in the browser on a computer or a phone, with real accounts, cloud saves and up to 40 players in a world at once.

Client
Mossbury
Kind
Online multiplayer game
Engagement
Concept, art and build
Live game
mossbury.fun
mossbury.fun
Mossbury on a laptop
Town Square in the afternoon: the fountain, the shops, neighbours walking their routines and the day's story goal
Mossbury on a phone
On a phone the whole town fits one hand, with Map, Bag, Journal and Home along the bottom

01What the client asked for

A game inspired by Club Penguin. The parts they remembered were not the minigames on their own but the place: walking into the town, seeing other players, saying hi, picking up a job for coins and spending them on your room.

It had to be its own thing, with original characters and art, and it had to work in a browser with nothing to install, on a laptop and on a phone.

02Getting in

Make a critter

Pick one of the critter species, a colour and a name on a 3D title screen, then a short welcome tour shows you around town.

Accounts and cloud saves

Sign in from any device and your coins, home, pets and progress come with you.

Two kinds of chat

Players choose between ready made phrases only, or typed chat with a filter that hides rude words, links and phone numbers. The rules are shown before anyone joins.

Worlds with live counts

Pick a world before you enter and see how many players are in each one, up to 40 per world.

03The town

Places to go

Town Square, a café, Clover's boutique, The Glow club, Town Hall, the dock and lighthouse, Whispering Woods, Snowy Peak with an igloo, Sunny Shore, and Maple Street with a pet shop, a bank and a picture house. An illustrated map takes you anywhere.

Neighbours with routines

More than twenty townsfolk, from the mayor to the mail carrier, walk their own day, chat with you and like particular gifts.

Day, night and the real calendar

The town follows the clock, with lamp lit rooms at night. Seasonal festivals arrive on real dates, starting with Halloween, and bring limited hats to the boutique.

Music and sound

Each place has its own soundtrack played on real instruments, plus recorded footsteps, splashes and chatter.

04Things to do

Jobs and coins

Work the café counter, forage in the woods and pick flowers to earn coins, then spend them on furniture, hats and gifts.

Fishing

Cast, wait for a nibble, then reel in at the right moment. Six species with sizes go into a fish log, from the dock, the pond or a rowboat you can take out.

Pets and the bank

Adopt a pet from the pet shop, walk it around town and keep it happy with treats. Savings at the bank earn interest every day.

A home of your own

Place and turn furniture, cook, nap, put the radio on and dance. Other activities include sledding, building snowmen, a story with goals to finish, and a film at the picture house with popcorn.

05How it is built

Every model made for it

The critters, buildings, furniture and animals are modelled in Blender for this game, so nothing looks like a stock asset pack.

Multiplayer on Cloudflare

Each world is a live room that keeps players in sync, including their pets, and the same server holds accounts and saves.

Installs like an app

On a phone it can be added to the home screen and opens full screen, and the controls fit under a thumb.

Its own address

Mossbury runs on its own domain, mossbury.fun, ready for players.

★The result

A town people can walk into today.

The client asked for the feeling of Club Penguin and got a game of their own: a living town with friends, jobs, pets and a home to decorate, open in any browser.

It is live at mossbury.fun and keeps growing, with new places and festivals added as the year goes on.

Got a game in your head?

If there is a world you want people to log into, we can design it, model it and get it online for computers and phones. The first call is 15 minutes and costs nothing.